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The Witcher 3 Hd Reworked Project

File information

Concluding updated

Original upload

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  • Description
  • Files 7
  • Images 238
  • Videos 173
  • Posts 9,864
  • Forum 288
  • Bugs 238
  • Logs

About this mod

Feel the new visual experience with The Witcher three HD Reworked Projection 12.0 Ultimate!

Requirements

This mod does not have any known dependencies other than the base of operations game.

Permissions and credits

Author's instructions

This project took me a long time of difficult work, and so please respect this and don't edit annihilation without my permission. Thanks. :)

File credits

All washed by Halk_Hogan_PL

Donation Points organisation

This mod is opted-in to receive Donation Points

Changelogs
  • Version 12.0-Set

    • Fixes missing artillery and legs on some of the bandits and guards in Toussaint.
  • Version 12.0

    • A new visual feel with The Witcher 3, just download a modification and see for yourself! :)
  • Version eleven.0

    • Much more content (including Toussaint) and bringing a new level of quality, change compression from BC5/3 to high quality BC7 for most normalmaps and textures with alpha.
  • Version ten.0-bugfixed

    • Version with bugs fixes. Reworked most everything, starting with Environment - Terrain, Buildings, Rocks, Water, Vegetation, ending at NPCs and Animals.
  • Version 10.0

    • Reworked well-nigh everything, starting with Surroundings - Terrain, Buildings, Rocks, Water, Vegetation, catastrophe at NPCs and Animals.
  • Version 5.1

    • - Reworked to Ultra Hd Quality: All 3D Rocks and nearly Pocket-size Stones, Power Stones, Palisades, Palisade Gates, Moss, Seaweeds, Spruces, Pines, Thatched Roofs, Stone Walls, Stone Stairs, Stone Borders, Metal Cages, Torches, Novigrad Asphalt, Dirt, Braziers
      TOUSSAINT: Rocks and virtually Small Stones, Power Stones, Roof Tiles, Rock Borders, Stone Stairs, Moss, Seaweeds, Metal Cages, Dirt
      - Improved some Water in different locations (H2o in Sewers, some Puddles, Ponds, Brooks). Now they look and flow more natural.
      - And more! :)
  • Version five.0fix

    • - Fixed all missing and popping Rock Stairs in all Areas.
  • Version 5.0

    • - Reworked to Ultra Hard disk drive Quality: A lot of Stone Walls, Reddish Bricks, Stone Stairs, Novigrad Cobblestone, Pines, Plaster Walls, Rich Forest Planks, Windows, Sheeps, Harbour Ropes, Anchors, Fishing Nets, Novigrad Temple Mural, Bottles, Bear Furs, Wood Tables, some Rocks;
      TOUSSAINT: Beauclair Cobblestone, Rock Walls, Rock Stairs
      - Improved Water in some rivers and streams; Temporarily removed puddles, fountains and caves water with shaders bugs; Restored original Stone Borders (but they have now Hard disk textures); Improved and optimized some stuff from previous versions
      - Now y'all can easy install HDRP + additionally options (Halk's Ultra Hard disk drive Config and mods prority settings) past elementary intaller
  • Version four.8

    • - reworked almost all H2o on every area with Realtime Reflections
      (Rivers, Streams, Puddles, Fountains, Sewers, Caves, Wells, Bathtubs, Troughs and other)
      Now all H2o looks much more real and accept Realtime Reflections! Each River/Stream at present have dissimilar parameters and wait depending on location, size, speed, e.t.c.
      - reworked Waterfalls and another Water Furnishings
      (Waterfalls, Splashes, Foam and other)
      At present big Waterfalls looks more like existent big Waterfalls and smalls like smalls. :)
      At present they are visible from far distance. Also splashes and other water effects looks much better and existent.
      - again reworked all Rocks (in original fashion)
      Now Rocks are more detailed, also they looks much improve from distance.
      - reworked Rock Borders (Walls)
      At present they are in high quality and have more real look. At present each stone is convex on model, don't wait flat as in original. Too new look better fit to villages, crossroads and wild areas (unlike original).
      - some other fixes and optimization
      - removed E3 Novigrad Walls due of crashes (but withal y'all tin use it from version iv.6)
  • Version 4.6

    • - reworked most Rock Walls
      [Village Stone Walls, Interior Rock Walls, Rich Bricks, Rich Brick Plasters, Rounded Mixed Bricks, Poor Messy Stonewalls, Poor Messy Bricks, Regular Crude Stonewalls, Buildings Stone Edges and more]
      - reworked almost Poor Forest
      [Forest Walls, Structures, Planks, Doors, Objects and more]
      - reworked most Roofs
      [Thatched, Ceramic (Likewise in Toussaint), Metal]
      - improved Water
      [Seas, Rivers, Lakes, Streams, Puddles, Wells, Fountains]
      - reworked and improved some Misc Stuff
      [Harbour Anchors (As well in Toussaint), Floor Square Braziers, Grain, Sacks, Rich Crates, added some experimental 4K Rocks and more]
      - E3 Novigrad Walls
      [fixed crashes in some cases, improved textures]
  • Version 4.4

    • - reworked Red Bricks
      - reworked some Stone Walls
      - reworked most Ivy
      - reworked Rich Wood Planks
      - reworked Wooden Bucket
      + a lot of pocket-size changes
      + added optionally E3 Novigrad Walls
  • Version 4.ane

    • - fixed all Crashes in Novigrad
      - reworked Ceramic Roof (red version, vanilla colors)
      - removed E3 Novigrad Walls Roof
  • Version 4.0Rfix3

    • - reworked Thatched Roofs
      - improved Novigrad Walls LOD (at present roof no longer change color from afar), E3 Novigrad Walls Roof
      - reworked Comport Furs, Crates, Curlicue Stacks, Grain Textures, Hay Textures, Foursquare Braziers, Simple Wooden Tables, Moss Textures, Sacks
      - added experimental Displacement to Checky Flooring Tiles in Circle nearly Passiflora
      - a lot improves and fixes of reworked stuff from previous versions

      (gear up) - fixed game crash in some places
      (fix2) - stock-still Tretogor Gate LOD, improved Novigrad gates LOD, fixed lying Sack with Grain position
      (fix3) - minor fixes
      (R) - reworked E3 Novigrad Roof is now only on novigrad walls, other architecture have original red roof

  • Version three.46

    • Changes from 3.45:
      (Toussaint) - reworked Sacks
      - re-reworked Wooden Crates
      - reworked Behave Furs
      - reworked Grain textures
      - reworked Hay textures
      +
      - fixed NMM instalation
      - removed new Rich Wood Planks textures
  • Version 3.45

    • (Toussaint) - reworked Sacks
      - re-reworked Wooden Crates
      - reworked Bear Furs
      - reworked Grain textures
      - reworked Hay textures
      - reworked Rich Wood Planks
  • Version 3.31

    • (Toussaint) - reworked Rocks, increased textures resolution from 1024x1024 to 2048x2048
      (Toussaint) - reworked Woods Logs, increased textures resolution from 2x1024/1024 to 6x1024/2048 + 1x2048/2048 (in full 1x4k)
      - reworked two missing Rocks, increased textures resolution from 1024x1024 to 2048x2048
  • Version iii.24

    • - reworked Round Stool, (the same textures resolution as original)
      - reworked Square Stool, increased texture resolution from 512/512 to 1024/1024
      - reworked Books Stack, increased their texture resolution from 1x512/512 to 4x512/512 (in full 1x1024/1024)
  • Version 3.0

    • - reworked Wood Logs, increased their textures resolution from 1024/1024 to 6x1024/2048 + 1x2048/2048 (in total 1x4k)
      - improved Ceramic Roof from version 2.0: amend colors and sharpness
      - reworked H2o Puddles, (the same textures resolution as original)
      - improved and increased Rocks LOD (Level of Detail)
      - small-scale functioning and LOD tweaks: added LOD for Crates, increased Sacks LOD and more...
  • Version ii.6

    • - reworked rocks displacement and LOD: at present rocks looks more natural and They are much more than optimized, LOD bug besides fixed
      - reworked Toadstools and increased their textures resolution from 256x256/128x128 to 1024x512/1024x512
  • Version 2.2

    • - improved spruces texture from 2.0: meliorate colors, effulgence and little improvements
  • Version 2.0

    • - once more reworked rocks: improved rocks meshes with Dynamic Displacement LOD and reworked rocks textures, increased textures resolution from 1024x1024 to 2048x2048
      - reworked spruces texture, increased resolution from 1024x1024 to 2048x2048
      - reworked ceramic roof texture, increased resolution from 512x512 to 1024x1024
  • Version 1.0fix

    • NMM support added.
  • Version i.0

    • Early on version release
      Changes:
      - totally reworked wood crates and increased textures resolution from 512x512 to 1024x512
      - totally reworked sacks and increased textures resolution from 512x512/256 to 1024x1024
      - improved rocks meshes and totally reworked rocks textures, increased textures resolution from 1024x1024 to 2048x2048
      - totally reworked checkered flooring normal/specular map and increase it resolution from 512x512 to 2048x2048, changed texture seams coordinates
Donations

Straight donations accepted

  • Donate




 - ultra quality detailed lore friendly textures
 - loftier quality smooth meshes that meet the standards of 2020
 - better objects LODs (Level of Detail) and increased draw altitude for some objects
 - especially customized materials and shaders for all reworked stuff
 - everything consequent with the original CDPR artistic vision

x.0: nearly everything, starting with Environment - Terrain, Buildings, Rocks, Water, Vegetation, ending at NPCs and Animals
 11.0: much more than content (including Toussaint) and bringing a new level of quality
12: a new visual experience with The Witcher three, but download a modification and see for yourself! :)

Install with Vortex or manually:
one. Download main file (9,3GB or if y'all take problem downloading such a large file at once, download separately all four parts) and excerpt the content in your Witcher 3 master folder (for example C:\Games\Witcher 3), replace all folders/files.
ii. Go to graphic settings, find the texture quality slider and move to the max right (it'south Halk Ultra Hard disk drive or in some cases it may be ##preset_value_Halk Ultra HD)
3. Savour a new visual experience with The Witcher 3! :)

NOTE!
* If your game is not loading or there are long loadings in dialogues - install Modern Limit Fix (Adjuster)
* Halk Ultra HD selection in textures settings it'southward but additional tweak, it's not mod off/on switcher, after installation modification works on all ingame settings (ultra, loftier, medium, depression) not just on Halk Ultra Hard disk. Please call back this before asking for assist that the modification is not working.
* Halk Ultra Hard disk config is highly recommended to reach all-time quality and game look. Cheers to this configuration general quality of textures will be better (better sharpness, no flickering/shimmering, better smoothness) and game volition tin render 4K textures (instead of 2K). Likewise in some cases game can piece of work smoother and faster by increased textures budget.
* If y'all take ##preset_value_Halk Ultra HD or blank surface area instead of Halk Ultra Hard disk drive in graphic settings - install Custom Localization Fix (It's not an important thing, but if it bothers you, it's easy to ready it).


 It mainly depends on your video bill of fare, but more often than not modification doesn't hitting performance likewise much. Modification requires minimum a 3GB VRAM for smooth gameplay in 1080p. For best results 4GB or more is recommended.
 Possible decrease in fps are 0-v which depend on pc spec, game settings and ingame location.
 On GTX 970/AMD R9 290X and higher there should be no fps drib.
 Also in some cases, modification tin can give smoother gameplay and fps boost.

Modification is compatible with all lighting mods (PLM, STLM, WLM and other).
Uninstallation:
Delete all modHDReworkedProject catalogs from mods folder and optionally restore original config from Config fill-in in your Witcher 3 main folder.


For newest info well-nigh modernistic - check comments section and visit CDProject forum thread: Hither!





The Witcher 3 Hd Reworked Project,

Source: https://www.nexusmods.com/witcher3/mods/1021/

Posted by: swinkfordispreme.blogspot.com

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